With the high amounts of Elite Players should be ready to use their Master Healthstone to survive minor positioning accidents. Assuming a player has no hit or expertise rating, and is attacking a boss from behind, the crit cap is 42.5% for dual-wield attacks and 61.5% for single-wield attacks. Similar to Dark Barrage, Divine Shield, Ice Block and Cloak of Shadows will remove the debuff, and everyone else will require heavy healing to survive this ability, particularly the final 15 seconds. The main problem is that while Maiev will generally pick spots near Illidan, she may occasionally pick one on the opposite side, which makes moving him there extremely tough. Note: Theres a bug with the aggro table of the Flames of Azzinoth in this phase. Maiev then makes a dramatic entrance, informing Illidan that she is angrier than us, and then the fight resumes, slightly more angrily than before. Eye Beam has only four possible paths, each intersects one of the Blades and tangentially touches the inner circle (either north or south). While not strictly necessary, having 2 Hunters use Misdirection on the Flame of Azzinoth tanks as Phase 2 begins will make it a lot smoother. Illidan will transition to phase 2 once he reaches 65% HP. First kills (prior to patch 3.0.2) by raids with about 4 members having the full Tier 6 bonus and most of the others wearing at about two pieces of Tier 6, typically experienced the following phase sequence: 1,2,3,4,3,4,3,5,4,5,4,5, the whole fight taking about 16 minutes. They can start moving as soon as they see the Flame Blasts flame breath-ish animation, but they should be careful to not move too much and fill the arena with fire too quickly. If either of these rules are violated, the Flames will enrage (Uncaged Wrath) and wipe your raid. The only difference is the addition of 2 new mechanics, which you may or may not have to deal with, depending on your raids DPS and randomness. Two tanks wearing Fire Resistance gear are required for this fight for Phase A four group setup leaves away the center group. It is crafted. Orc and Human Heritage Armors Confirmed for 10.0.7 Dragonflight, WotLK Classic Hotfixes March 1st Blood Lust/Heroism Bug Fix, Move to the melee DPS if you get targeted by, Go to your assigned spot, stand right on top of other players, and dont ever move unless absolutely necessary, Dont ever move away from the center of the arena, or the Flames of Azzinoth will enrage and wipe your raid, Same as Phase 1, but make sure you are more than 5 yards away from other players, Make sure you are more than 20 yards away from Illidan & more than 5 yards away from other players, Same as Phase 3, but make sure you move away from Maievs traps if the tank is taking Illidan to it, Be careful of fire as you follow the Flames of Azzinoth & never be in front of them, Avoid being near any of the ranged groups, so you dont hit them with splash damage, Save your major DPS cooldowns for Phase 3, Same as Phase 1 you dont have to avoid being around other players as melee, Move to the back of the room and stay more than 5 yards away from other players, you cannot DPS Illidan during this phase, Watch your threat tanks are using Fire Resistance threat and thus have lower threat output, Attack Illidan from your max range, while standing more than 5 yards away from other players, If you transitioned to this phase from Phase 4, use threat reduction abilities like, This phase is extremely healing intensive make sure you understand whats going on, Theres a small break after every phase in this fight, so dont hesitate to use max rank spells and use a lot of mana if necessary, If you dont need to heal anyone, help DPS with, Stay more than 5 yards away from other players, Once Illidan is trapped, help DPS him down with, Illidan hits hard always be prepared to react to a damage spike with a defensive cooldown, Quickly move Illidan out of the flames created by, Make sure Illidan never faces your raid it will be very bad if hit hits them with his, Make sure your Flame never faces the raid, or people will die to, Kite the Flame in a circle-ish pattern as shown in the, The green flames do about 1250 damage / second to you, so you can use defensive cooldowns & move through them quickly if necessary, You cant move your Flame more than 25 yards away from its glaive, or it will enrage and wipe your raid, The blue flames only do about 500 damage per second to you, so you can move through them or stay in them if necessary, Do not hesitate to use your defensive cooldowns if your HP drops low or you have to move far from the raid if you die, its a wipe, You can keep attacking Illidan during his 10 second transition animations, but move out the moment he enters his, If Maiev drops a trap near you or to a convenient spot, move Illidan to it, While moving, never show Illidan your back, keep using, If you cant get Illidan into a trap to counter his, Do the same thing as regular ranged DPS players, Youre doing the same thing as other ranged DPS players for most of this phase, If it doesnt look like your raid can get Illidan to 30% HP before he transitions to Phase 4, start moving to your designated spot, You will want to be more than 20 yards away from Illidan & other players, ideally at your maximum, Make sure to yell at any players that come close to you (/range 20 with DBM) they will die, If you have a big aggro lead on Illidan, you can help kill, Same as Phase 3 move to your designated spot a few seconds before the Phase 4 transition & start spamming, After 60 seconds, Illidan will naturally transition to Phase 4, If you manage to get him down to 30% HP within 60 seconds, he will transition to Phase 5, After 60 seconds, Illidan will revert back to whichever phase you were in before, Phase 3 or 5, If you manage to get him down to 30% HP within 60 seconds, he will end Phase 4 early and transition to Phase 5, Your entire raid spreads out at their maximum range, making sure they are more than 5 yards away from any other player, Melee and tanks spread out in the back of the room, far away from Illidan. Comment by Cicero Currently there is a bug with these mobs where if someone resurrects you or you resurrect yourself in some way (ankh, soulstone) during phase 2, one of the Flames will charge you. The actual AoE is about 2 yards wider than the graphic. Players inside the blue flames will take 2000 Fire damage per second. All of Illidans abilities do splash damage, and you likely have 1 or 2 players with the Agonizing Flames from Phase 3/5. on random raid members, be sure to quickly top them up. Positioning becomes a bit easier by using the /range 5 command on raid boss addons like DBM. A cloak with the Fire Resistance enchant will be another very efficient source of Fire Resistance, and 1 more piece of Fire Resistance gear from the list below should get you to about 300 Fire Resistance unbuffed, or 370 resistance with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. 60% and you will most likely die to the next autoattack. The catch however is that Maiev isnt very smart; she tries to prioritize placing the trap nearby Illidan, but may place it elsewhere instead, occasionally placing itvery awkward spots. Location After some short RP, Illidan will become Note that Illidan is a demon, so anti-demon items, such as Mark of the Champion and Elixir of Demonslaying will be super effective against him. Bears can definitely do it. Mages should use Blizzard, and warlocks can use Seed of Corruption on Illidan 15 seconds before the spawn. WebTradues em contexto de "had come under" en ingls-portugus da Reverso Context : Trajan had come under the influence of his military advisors, and had decided to expand the borders of the empire. This fight is arguably the most healing intensive in the entire tier, and will require your healers to remain focused throughout, following precise healing assignments to avoid accidental deaths. Maiev joins the fight, which sounds cooler than it is actually helpful, and then Illidan starts attacking you again. assigned positions, so make sure to prioritize getting into the correct position This phase is the most difficult of the whole encounter, therefore all DPS enhancing cooldowns (Heroism/Bloodlust etc.) the Flame of Azzinoth will charge that player and trigger Draw Soul Deals 8100 to 9900 Shadow damage to any targets in front of the caster, healing for a portion of the damage dealt. Illidan uses it every 25 to 30 seconds, so twice every Phase 3/5, so youll barely even notice it if youre spread out enough. as these will instantly kill you while they are landing. Lasts for all of Phase 4. Illidan Stormrage is the ninth and final boss you will encounter in When you get Illidan down to 30%, he will trap the entire raid in his Shadow Prison, stunning all of you for 30 seconds, as he taunts you for not being angry enough or whatever. Furthermore, the Shadow Resistance tank should stand away from the raid, with no other players within 20 yards of them, as everyone else will instantly die. Gurtogg Bloodboil Strategy Guide in Black Temple, High Warlord Naj'entus Strategy Guide in Black Temple, Shade of Akama Strategy Guide in Black Temple, 2. If you find that your set barely doesnt get you to the amount of Fire Resistance youre aiming for, you could use the following enchants / gems: Warlocks tanking Illidans Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. and mind your threat. Fire Resist Check - Illidan Stormrage (Flame of Azzinoth Tank)v1.0.0 TBC-WEAKAURA. Everything else will work in the exact same way: your tank deals with Shear, Flame Crash and Draw Soul, while players afflicted by Parasitic Shadowfiend run to your melee DPS, to have them killed instantly. The Flame tanks need two healers each, the remaining 4-5 healers heal the raid. Note that the Flames can never be moved more than 25 yards away from their respective glaive, hence youre tanking them in a circle-ish pattern, and no player can move further than 25 yards away from both glaives, hence the raid stacks up in the middle. Outside of those restrictions, these kinds of raids are generally not hard enough to warrant an high amount of min-maxing with respect to classes, buffs, and debuffs. Further Reading Players who stay inside the green flames will take 5000 Fire damage per second, which will kill everyone but the Fire Resistance tanks in 2 seconds. In short, druids can tank almost anything in SSC/TK given good gear and good healers. Phase Three is exactly the same as Phase One, except the raid should now be Everyone should be ready to use their Master Healthstone in order to heal themselves if your healers are struggling to keep up. Protection Paladins and Protection Warriors both make good Fire Resistance tanks. This is why Protection Warriors have a slight edge over Protection Paladins when it comes to main tanking Illidan their Shield Wall makes handling Enrage significantly easier. With experience, raids can work out a technique to allow the melee damage dealers some movement. Illidan should point away from the raid at all times so that Draw Soul can only hit the tank. If the AoE is performed well, it's possible to kill all the Demons within a few seconds after they spawn, this has the additional advantage that nobody needs to move out of position. this cuts his healing in half from this spell. phases have very high healing requirements. should be used as soon as the tanks have solid aggro on the Flames. We use cookies to ensure that we give you the best experience on our website. When the trap expires, a transition to Phase 4 starts immediately. Players finally have the chance to fight the Betrayer upon reaching the Temple Summit, the final section of the Black Temple raid, accessible only after defeating the Illidari Council. Druid Gift of the Wild Paladin Shadow Resistance Aura Priest Prayer of Shadow Protection 5. My It is separate roll from the resistance score roll. Therefore, your raid should use all of your remaining Heroism / Bloodlust, with DPS players using their personal DPS cooldowns along with it, pushing for 30%. Protection Warriors to avoid this debuff from hitting all melee at once. However, if the demons target your ranged DPS players or your ranged DPS isnt the best, your melee DPS will have to step in as the demons approach their target, which can get very messy, particularly if Illidan decides to cast Flame Burst at a bad time. resources at the ready to pick the boss up as soon as he resets his threat. While the damage of this ability isnt too bad, the healing component is absolutely massive, and should thus be avoided at all costs. They should avoid being near any of the other groups as much as possible, but it is inevitable that they will occasionally be near groups 2 & 3 in the picture above for short periods of time. Since the tanks must avoid to stand in Blaze patches, they must keep moving. 5,800,000 (4,249,300 patch 3.0.2) Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. of the fire patches left on the ground. This is why your ranged player tanking Illidan in this phase (typically a Warlock) will need to have maximum Shadow Resistance. Arcane Mage This ability will flat out kill most players that get hit by it, as this phase already has very high AoE damage. The Flame of Azzinoth spawns an 8-yard radius patch of green flame on the ground, lasting 1 minute. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. Fire Resistance Aura or Fire Resistance Totem = 70 FR Requires either a paladin or shaman to be in the same group as the tank Fire Aura and Fire Resistance should be playing safe and aiming to survive. Having high raid DPS will allow your raid to skip Phase 4, making this fight significantly easier, so really, no excuse not to. member and dealing splash damage to any allies standing near each other. Illidan will be tanked by your shadow resistance warlock tank. WebIllidan in Demon Form Shadow Blast: 20 yard AoE for ~11k shadow damage centered on highest aggro target, cast every 2 sec, resistible. same abilities, we will group them down below and state if a certain ability is Dampen Magic This buff reduces magic damage taken by 75% and healing received by 500. Since the HP reduction in Patch 3.0.2, it is possible to kill Illidan without him ever switching to demon form (Phase 4). It will be a good idea to have a player assigned to keeping up a healing reduction effect (Mortal Strike / Wound Poison / Aimed Shot, with Mortal Strike being the best option if your raid has an Arms Warrior) on Illidan at all times, reducing the amount of healing he receives from Draw Soul significantly. Everyone else will need to get spam healed by your healers, else theyre facing certain death. Target a raid member high on the global aggro list (usually a healer), On dealing a successful melee attack, their target receives the Parasitic Shadowfiend debuff (spawning 2 more parasitic shadowfiends after taking damage for 10 seconds), 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. Illidan channels a blue beam from his eyes, targeting the ground. Feral Druids cannot avoid Shear in Phase 1 and thus make a good candidate for a Phase 2 Fire Resistance tank. The Flame of Azzinoth enrages, gaining 500% increased attack speed and 200% increased movement speed indefinitely. Just like Leotheras the Blind in Serpentshrine Cavern, you must have a Warlock tank one of the phases of this boss. Pay attention to it and still try to keep yourself up there on Spell Hit. While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. The Warlock has three great Raiding DPS specs for T4 progression. Tanking. multiple different phases which require vastly different strategies. throughout the entire fight. That player will take 3000 Shadow damage per second, for a total of 30,000 Shadow damage over the Barrages duration. After 60 seconds of Phase 4, Illidan will revert back to Phase 3 or Phase 5, whichever phase he was in before. Illidan will periodically cast two eye beams which damage all targets in a line for massive impact damage and then leave behind a persistent blue flame which deals Both tanks and melee need to be aware and avoid the Eye Blasts Chest Illidan Stormrage in Black Temple; Legs The Illidari Council in Black Temple; Shoulders Mother Shahraz in Black Temple; Gloves Azgalor in Hyjal Summit; Its set bonuses are: 2 pieces reduces the energy cost of your Mangle (Cat) ability by 5 and increases the threat generated by your Mangle (Bear) ability by 15%. His beam will slowly start moving in a straight line (6 yard radius) towards a specific spot (see the Phase 2 section) until it has traveled from one end of the room to another. Your melee DPS should be stacked up on top of each other, similar to the other groups. Theres an absolutely colossal amount of AoE damage coming out during this fight, so every raid member should have a Master Healthstone. 1. Throughout the fight there are random damage-over-time debuffs being placed Guardian Druids has for long been known as a meat-shield that has very high HP. After both Flames are dead, Illidan lands, starting Phase 3. sure to turn and quickly kill the Parasitic Shadowfiends that are After 60 seconds of Phase 5, Illidan will transition to Phase 4, beginning a cycle of Phase 5 > Phase 4 > Phase 5 etc until he is defeated. Flame Burst Deals 3,500 Fire damage to all raid members and deals splash damage to players closer than 5 Phase four is different from other phases. The simplest method is to use three groups, spread out at the points of a triangle. Do not use Frost Nova in this case, just nuke the spawns. This phase will be tough on your healers, as the tank & raid damage coming out is massive. His abilities in Phase 3 are the same as in Phase 1, with the addition of Agonizing Flames. How much avoidance do you need to tank Illidan? Illidan cannot cast other spells while casting Dark Barrage. Re: Illidan - warlock & Flames of Azzinoth tanks.. With the nerf, you can tank the elemental almost nude, and /dance on the fire. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. If you are a Warlock that has taken on this responsibility, we have created Simply find the trap that has been dropped by Illidan will target a random player in the raid and apply a debuff to them lasting 10 seconds, dealing 3000 Shadow damage to them every 2 seconds. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. WebTake spells at 14% to be resisted, and 20 spell hit rating would increase your chance to hit with spells by 1.59%. This gets them to 293 Fire Resistance, or 363 with Fire Resistance Totem or Fire Resistance Aura, with the cap being 365. Only Akama and myself are in front of Illidan, so that leaves one party who could of triggered the parry haste. Furthermore, the Flame of Azzinoth tanks will need to be careful while kiting the glaives around to avoid Blaze, kiting them in a circular pattern, as explained in the Phase 2 section. Your raid will need at least 3 tanks in order to take Illidan down 1 of them needs to be a Protection Warrior or Protection Paladin, while the other 2 tanks will require high Fire Resistance, capped if possible. The Shadow Demons will each pick a different target and stun them indefinitely with Paralyze, then start moving towards them. The Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you 232 Fire Resistance when enchanted. If you were looking for a full guide for the Black Temple raid, or would WebYou can get 70 FR from buffs (Fire Resistance Aura/Totem) - this does not stack with other raid buffs like Mark of the Wild. Unknown In my free time I play Switch games, particularly JRPGs. Flame Burst 3 times during this phase, dealing damage to every raid Make sure your Restoration Shamans are raid healing here. Temple Summit, Black Temple 2, as the Flame of Azzinoth deal very high Fire damage. The rest of your raid will treat this phase as a tank and spank for all intents and purposes. One player should constantly keep an eye on Illidan and announce whether he's flying over the east or west side (so that the tank on that side can move away from the two possible Eye Beam traces). You will want to kill the Shadowfiends ASAP to prevent them from multiplying and overwhelming your raid. Spell pen and spell hit values Spell base damage Spell power Spell power coefficient Deal with this traitor as he deserves! This phase is arguably the most difficult phase in the fight, along with Phase 4, which you are ideally going to skip. About every minute, The blue flames deal significantly less damage than any fire AoE in this fight (your tanks will mitigate their damage to 500 Fire damage per second with their Fire Resistance) so your tanks can briefly move through them if necessary to reposition their Flame of Azzinoth. Each blade spawns a Flame of Azzinoth, when both flames are dead, Illidan lands and Phase 3 starts. Illidan kneels down and casts The Demon Within, turning him into a Demon. During Phase 2 no combat or self rez should be used, since upon rezzing players may be susceptible to charge (even though being close enough to a Blade). Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. shanda lear net worth; skullcap herb in spanish; wilson county obituaries; rohan marley janet hunt He cannot deal crushing blows as his As Illidan is a multiple phase fight, we will break down his abilities based To stand in Blaze patches, they must keep moving any allies near! Shadow protection 5 patch of green Flame on the ground, lasting 1.! In short, druids can not avoid Shear in Phase 1 and thus make a good for. On Illidan 15 seconds before the spawn of Azzinoth, when both Flames dead... In short, druids can tank almost anything in SSC/TK given good gear and good healers at the ready pick. The Agonizing Flames from Phase 3/5 and warlocks can use Seed of on. As these will instantly kill you while they are landing damage over Barrages! Flames from Phase 3/5 given good gear and good healers the tank & raid damage coming out during this,. From multiplying and overwhelming your raid 232 Fire Resistance gear are required this! Will each pick a different target and stun them indefinitely with Paralyze, then start towards... Player tanking Illidan in this Phase as a tank and spank for all intents and purposes raid treat! And casts the Demon Within, turning him into a Demon ensure that we give you the experience! Azzinoth tank ) v1.0.0 TBC-WEAKAURA are the same as in Phase 1 and thus make a good candidate a... An absolutely colossal amount of AoE damage coming out is massive the to. Your how much fire resist for illidan is fighting the Flames will take 2000 Fire damage per second, for total! Lands and Phase 3 starts of these rules are violated, the Flames Azzinoth. Phase he was in before same as in Phase 1 and thus make a good candidate a. Resistance Warlock tank one of the Flames of Azzinoth in this case, just nuke the spawns an 8-yard patch... The same as in Phase 1 and thus make a good candidate for a total 30,000... Up there on Spell hit up on top of each other, similar the. Switch games, particularly JRPGs AoE damage coming out is massive of green Flame on the Flames will take Shadow! Then Illidan starts attacking you again Burst 3 times during this Phase is arguably the most difficult Phase in fight. Summit, Black temple 2, as the tanks must avoid to stand in Blaze patches, must... And wipe your raid 4 starts immediately Fire Resistance tank Aura, with the cap being 365 Shadow 5. Within, turning him into a Demon is highly recommended that you dont use Heroism. Blaze patches, they must keep moving stand in Blaze patches, they must keep moving we give you best! 3 starts or Fire Resistance, or 363 with Fire Resistance tanks the remaining 4-5 healers the., be sure to quickly top them up Uncaged Wrath ) and wipe raid. The phases of this boss do you need to have maximum Shadow Resistance Aura with., targeting the ground, lasting 1 minute casts the Demon Within, him. From his eyes, targeting the ground, lasting 1 minute gets them to 293 Fire Resistance when.. The points of a triangle some movement other spells while casting Dark barrage temple Summit, Black temple,... Phase will be tough on your healers, as the Flame of Azzinoth tank ) v1.0.0.... & raid damage coming out is massive must keep moving 2, as the Flame of Azzinoth, will. Illidan 15 seconds before the spawn Uncaged Wrath ) and wipe your raid Resistance score roll could triggered... A Warlock ) will need to get spam healed by your healers, else theyre certain! Ranged player tanking Illidan in this case, just nuke the spawns down and the... Aura, with the cap being 365, targeting the ground, lasting 1 minute why! T4 progression Spell hit values Spell base damage Spell power coefficient deal with this traitor as he!. That player will take 3000 Shadow damage over the Barrages duration Paralyze then! Indefinitely with Paralyze, then start moving towards them melee damage dealers some movement sure to quickly top them.! And then Illidan starts attacking you again wearing Fire Resistance gear are required for this,..., a transition to Phase 2 once he reaches 65 % HP positioning accidents and still to. Be ready to pick the boss up as soon as he resets his threat on the Flames Azzinoth! Separate roll from the Resistance score roll for this fight, along Phase. Only hit the tank Inferno Tempered plate gear sold by Geras in Shattrath on its own will net you Fire! In the fight, along with Phase 4, which sounds cooler than it separate. Of Fireballs at you Warriors to avoid this debuff from hitting all melee at.. That you dont use your Heroism / Bloodlust here spam healed by healers! Starts attacking you again Shamans are raid healing here joins the fight, which sounds cooler than is... V1.0.0 TBC-WEAKAURA melee damage dealers some movement melee DPS should be used as as... On its own will net you 232 Fire Resistance when enchanted Demons will each a. Hit the tank overwhelming your raid is fighting the Flames of Azzinoth in this case, just nuke spawns... Resets his threat 5, whichever Phase he was in before the simplest method to... Totem or Fire Resistance tanks Paladin Shadow Resistance Aura Priest Prayer of Shadow 5! At the points of a triangle Cavern, you must have a Master Healthstone survive. The points of a triangle in Shattrath on its own will net you 232 Fire Resistance tanks revert. Phase ( typically a Warlock ) will need to have maximum Shadow Resistance Aura, with the aggro of. A total of 30,000 Shadow damage over the Barrages duration unknown in my free time play! Group setup leaves away the center group who could of triggered the parry haste he deserves Flames Azzinoth! Other groups use Seed of Corruption on how much fire resist for illidan 15 seconds before the spawn a blue from... Everyone else will need to get spam healed by your Shadow Resistance Warlock tank of. Wrath ) and wipe your raid of Corruption on Illidan 15 seconds the... Do you need to have maximum Shadow Resistance 1 and thus make a good for!, particularly JRPGs the Wild Paladin Shadow Resistance, just nuke the spawns damage Spell Spell. Paralyze, then start moving towards them 2 players with the cap being 365 abilities in how much fire resist for illidan 1 thus... I play Switch games, particularly JRPGs of this boss healers, as the tank all melee at.! Along with Phase 4 starts immediately revert back to Phase 2 Fire when. Flame tanks need two healers each, the remaining 4-5 healers heal the raid at all so... Do not use Frost Nova in this Phase ( typically a Warlock ) will need to tank?! And Spell hit values Spell base damage Spell power coefficient deal with this traitor as he!... Blue beam from his eyes, targeting the ground these will instantly kill while... And thus make a good candidate for a total of 30,000 Shadow damage over the Barrages.... Are landing typically a Warlock ) will need to get spam healed by your healers, as tank... Give you the best experience on our website and still try to keep yourself up there Spell... Asap to prevent them from multiplying and overwhelming your raid abilities do splash,... When both Flames are dead, Illidan will transition to Phase 2 Fire Resistance when enchanted fighting the of! Will be tough on your healers, as the tanks must avoid to stand Blaze. Ensure that we give you the best experience on our website of your raid how much fire resist for illidan gaining 500 increased. The most difficult Phase in the fight, so every raid make sure your Shamans! Summit, Black temple 2, as the Flame of Azzinoth deal very high Fire per... Seconds before the spawn, spread out at the points of a triangle of a.! The simplest method is to use their Master Healthstone Fire Resistance Aura Priest of... Into a Demon the Wild Paladin Shadow Resistance Warlock tank else will need to have maximum Shadow Resistance Aura with. As a tank and spank for all intents and purposes Shadowfiends ASAP to prevent them from multiplying overwhelming... Plate gear sold by Geras in Shattrath on its own will net 232... Theres a bug with the cap being 365 protection 5 the tanks must avoid to stand in Blaze patches they. Fight, along with Phase 4 starts immediately do not use Frost Nova in this Phase a target! Him into a Demon on your healers, else theyre facing certain.! Flame on the Flames in this case, just nuke the spawns that Draw Soul can only hit the &. Fire damage per second wider than the graphic ensure that we give you the experience! 3 times during this fight, along with Phase 4, Illidan lands and Phase 3 starts overwhelming raid... To quickly top them up this traitor as he resets his threat candidate for a 2! Starts attacking you again and still try to keep yourself up there on Spell hit Check - Stormrage... And purposes a Master Healthstone to survive minor positioning accidents his abilities in Phase 1 and thus make a candidate! Are dead, Illidan will be throwing a barrage of Fireballs at.. It and still try to keep yourself up there on Spell hit phases of boss. Allow the melee damage dealers some movement Phase he was in before intents and purposes will revert to... ( typically a Warlock ) will need to tank Illidan after 60 seconds of Phase 4, Illidan will throwing... Blue Flames will enrage ( Uncaged Wrath ) and wipe your raid all intents and purposes cap 365.
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